Well, then. First post on a new blog in a long, long time. Five or so days ago I began taking classes at Richland College in Dallas in Game Design and Development, 3D Modeling and Rendering, and 3D Animation. This blog is primarily for 3D Modeling and Rendering, maybe more down the road. Don’t be too surprised if I sneak in a little bit of artwork here and there or even something from my animation class if I’m eager to share it.
That said, onward to 3D Modeling and Rendering. My first time using Autodesk Maya. I like it so far, and I’m excited to learn more. To start with, the rest of the class and I learned some basics of Maya like how to navigate Maya’s interface (more challenging at first than you might think) and how to begin modeling with polygon primitives. Our first assignment was to model a snowman in class. Simple enough, sure, but I thought it was a good learning exercise… especially for a newbie like me.
The image on the left above is my snowman as he appeared when I finished class that evening. The image on the right is after I experimented a little last night with adding materials, colors, and textures. Click the images to see them a little larger.