Intro to Tech Animation & Rendering – Fish Model, Rig, Animation

Our next assignment was to model a fish– a rainbow trout, to be exact. The goal was to keep the tri-count under 600. My fish landed at 562.

FishGeo

The finished model with background:

Ahern_R_ex03_Render

After modeling the fish, we rigged it. In the picture below you can see the skeleton and joints.

FishSkeleton

Controls for animating:

FishControls

And finally, a couple of cycling animations of the fish swimming:

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s